Escaping Stockholm

I ended up playing so many escape rooms in Stockholm (read: nine) that I thought it would be best to have this page for easy reference, like what I did for Kuala Lumpur.

Escape Stories

Conveniently-located place with great staff and rooms that manage to surprise even the jaded. I also enjoyed the local touches. [review]

The Cover-Up
Not perfect, but one of my favourite rooms in Stockholm. That’s probably thanks to some exciting room transitions and one particular mid-stage puzzle. Recommended as just a really solid room.
Difficulty: 3.5/5
Logic: 4/5
Suggested players: 2 to 5.
The Last Manuscript
We lagged a bit at some vaguely ambiguous stages, but there are enough flourishes and cool moments for this to nevertheless be worth a try.
Difficulty: 4/5
Logic: 3.5/5
Suggested players: 2 to 5.

Exit Games

The least polished of the four companies I went to, but perhaps there’s something endearing about that homemade feel? The rooms weren’t low-tech or short on flourishes, either. [review]

The Cell
A “concept room” that has some decent puzzles and tasks in its own right. Worth a try for sheer novelty value; it’s not a bad room by any measure.
Difficulty: 3/5
Logic: 3.5/5
Suggested players: 2 players only.
Valhalla
Contains some weak puzzles, but also has a great sense of fun that makes it recommended if you’re not super srs about puzzles. There are some nice puzzles in the mix, anyway.
Difficulty: 2.5/5
Logic: 3/5
Suggested players: 2 to 4.

Quezzle

Only had time for one room here, but it was recommended by a staff member from another outfit, so you know it’s legit. The literally underground location is kind of cool, too, if you have a teenage sense of cool (like I do). [review]

Heist
I usually dislike searching, but there was something so clever about the searchy start to Quezzle’s Heist room that I enjoyed it. Contains some weak puzzles, but also some inspired ones that lean into the room’s setting. Recommended if you don’t mind some searchiness.
Difficulty: 3.5/5
Logic: 4/5
Suggested players: 2 to 4.

Roomescape Stockholm

By international chain Fox in a Box, so if you’re going to be near their other locations, maybe you should prioritise Stockholm’s homegrown companies instead. A solidly reliable outfit with great gamemasters. They have mics in the rooms so the gamemasters can hear you, which I gather is common in some markets but which I haven’t often seen myself, so that’s nice.

The Bank Job
Fun in the moment, but then you look back and think “Well actually, it wasn’t that strong…” (with the exception of one outstanding mid-stage puzzle). Still, certainly worth a try.
Difficulty: 3.5/5
Logic: 4/5
Suggested players: 2 to 4.
The Bunker
Puzzles aren’t amazing, but novelty counts for a lot when you’ve played enough rooms, so I’m going to say this is recommended on the strength of its central tech conceit alone.
Difficulty: 3.5/5
Logic: 3.5/5
Suggested players: 3 to 5. Possible with 2.
Mr Fox’s Secret Study
Decent but uncommonly low-tech room that’s worth a try if there’s nothing else free. Otherwise, prioritise a more exciting room.
Difficulty: 4/5
Logic: 3.5/5
Suggested players: 2 to 3.
Tesla’s Mystery
So many technological flourishes! So many cool moments! And rigorous puzzles besides. Recommended. Enjoy.
Difficulty: 4/5
Logic: 4/5
Suggested players: 2 to 4.
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